Knowing your way around an application always feels liberating. You can stop hunting around for what you want. The better you understand the interface, the more productive you can be. The Krita interface is flexible and powerful. You can change where things are located, update shortcuts, or hide areas that have little importance to you. There are even special modes where you can work entirely off shortcuts.
This chapter might go in more detail than you need to get started. If you feel like you have had enough, you can skip ahead to Chapter 2, where we go over painting. You can always come back if you want to learn more.
We will begin with creating a new document and navigating around the canvas. We will then start looking at how to customize all of the dockers and user interface (UI) elements. Other UI elements will slowly be introduced as we progress. By the end of this chapter, you will understand all of the UI concepts and features that Krita offers. You will also get a good idea of some common workflows that you can use.