О школе Q2L, когнитивных проблемах и геймифицированном образовании: Institute of Play, «Mission Pack: Dr. Smallz: Can You Save a Dying Patient’s Life?» 2014, www.instituteofplay.org/wp-content/uploads/2014/08/IOP_DR_SMALLZ_MISSION_PACK_v2.pdf; Статистика по Q2L: Quest to Learn, «Research: Quest Learning Model Linked to Significant Learning Gains», www.q2l.org/about/research; Rochester Institute of Technology, Just Press Play, RIT Interactive Games & Media, play.rit.edu/About; Traci Sitzmann, «A Metaanalytic Examination of the Instructional Effectiveness of Computer-Based Simulation Games», Personnel Psychology 64, (май 2011): 489–528; Susan T. Fiske and Shelley E. Taylor, Social Cognition Second Edition (New York: McGraw-Hill, 1991); Dean Takahashi, «Study Says Playing Videos Games Can Help You Do Your Job Better», New York Times, 1 декабря 2010, www.nytimes.com/external/venturebeat/2010/12/01/01venturebeat-study-says-playing-videos-games-can-help-you-76563.html.