Книга: Java For Kids: NetBeans 8 Programming Tutorial
Назад: 8 Java Graphics, Mouse Methods
Дальше: 10More Topics, More Projects


 

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Review and Preview

 

By now, you should have some confidence in your abilities as a Java programmer. In this class, we’ll look at another item that’s a lot of fun - the Timer class.  It’s a key class for adding animation (motion) to graphics in projects.  We study some animation techniques.  We will also examine how to recognize user inputs from the keyboard via keyboard events.  And, you’ll build another project - your first video game!

Назад: 8 Java Graphics, Mouse Methods
Дальше: 10More Topics, More Projects

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