Книга: Реальность под вопросом
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92

Thompson, Clive. “The Joy of Sucking.” Wired, July 17, 2006. .

93

Koster, Raph. A Theory of Fun for Game Design (Phoenix: Paraglyph Press, 2004), 8–9.

94

Koster, Raph. A Theory of Fun for Game Design (Phoenix: Paraglyph Press, 2004), 40.

95

Koster, Raph. A Theory of Fun for Game Design (Phoenix: Paraglyph Press, 2004), 118.

96

Seligman, Martin. Learned Optimism: How to Change Your Mind and Your Life (New York: Free Press, 1998), 164–66.

97

Seligman, Martin. Learned Optimism: How to Change Your Mind and Your Life (New York: Free Press, 1998), 69.

98

Nesse, R. M. “Is Depression an Adaptation?” Archives of General Psychiatry, 2000, 57: 14–20. С полным текстом можно ознакомиться здесь: ; and Kellera, M. C., and R. M. Nesse. “The Evolutionary Significance of Low Mood Symptoms.” Journal of Personality and Social Psychology, 2005, 91(2): 316–30. Full text also available at .
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