Книга: Новый мозг
Назад: 185
Дальше: 196

186

David Kushner, «The Wrinkled Future of Online Gaming», Wired (June 2004); Zev Borow, «The Godfather», Wired (January 2003). – Примеч. авт.

187

James Sullivan, «Digital Art Finds More Than Joy in Joysticks», San Francisco Chronicle (January 22, 2004). – Примеч. авт.

188

Don Marinelli and Randy Pausch, «Edutainment for the College Classroom», Chronicle of Higher Education (August 15, 2003). – Примеч. авт.

189

James Paul Gee, What Video Games Have to Teach Us About Learning and Literacy (Palgrave Macmillan, 2003), 205. – Примеч. авт.

190

Scott Carlson, «Can Grand Theft Auto Inspire Professors?» Chronicle of Higher Education (August 15, 2003). – Примеч. авт.

191

Gee, 91. – Примеч. авт.

192

Shawn Green and Daphne Bavelier, «Action Video Game Modifies Visual Selective Attention», Nature (May 2003). – Примеч. авт.

193

«Study: Gamers Make Good Surgeons», CBSNews.com (April 7, 2004). – Примеч. авт.

194

«Games at Work May Be Good For You», BBC News (November 10, 2003). – Примеч. авт.

195

«Study Finds Video Games Good for Treating Phobias», Reuters (October 17, 2003); Fred Guterl, «Bionic Youth: Too Much Information?», Newsweek International (September 1, 2003). – Примеч. авт.
Назад: 185
Дальше: 196